Jaeden Schafer
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Appearances Over Time
Podcast Appearances
So even before the VR, their VR headsets had really achieved a lot of scale, they said that they were going to take 47.5% of digital sales on Horizon Worlds, which is, you know, combining a 30% platform fee with an additional 17% cut.
basically making it made a lot of creators pretty mad, but it's like very uninspiring.
I, you know, my very first software startup was an app.
And it was, you know, most popular over on the Apple App Store.
And it was super annoying.
We first launched, we're paying 30% fee to Apple, then eventually they had a new thing come out where we could apply, we got, we applied and got to only have to pay them 15% until we hit our first million dollars.
But regardless, you know, uninspiring, and then Zuckerberg comes, we actually built a
Um, and you know, 40, 47.5% basically makes you not want to promote the app.
If I'm being honest, if you have to give half of it away, uh, you just go find another platform, especially cause they're not driving that much growth.
So I think meta, um, has repeated one of their most familiar mistakes, which is, I think that they prioritize growth.
Um, and they were kind of prioritizing making money over helping the platform grow and
And so I think while VR has struggled a lot, they definitely it's not definitely like been a total dead end.
They've actually made a lot of other bets that have paid off, which came out of their AI VR kind of division.
The number one that I talk about all the time is Meta's Ray-Ban smart glasses.
These have been incredibly popular.
I know a ton of people that have them and they give you essentially the ability to without your hands, go record stuff.
They have a whole bunch of AI powered features.