Jarrod Luty
speaker
92 appearances
1 recordings
1 series
first heard Mar 2025
last heard Mar 2025
Jarrod Luty’s voice in public audio — every appearance, attributed to the second.
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Appearances
you know, loud voices seem to always prevail, right? That's the internet these days as social media. And, you know, um, when you have content creators who are very popular and they're amazing partners that we have with them, like one thing they say can skew their entire audience one way, good or bad for these things. And so like, it may seem like an issue could be bigger than it is.
Um, but at the end of the day, we looked upon our community team a lot. Shout out to the community team. They're able to see that internal data and all the metrics that we have while also kind of collecting all of this feedback from the community and lining it up and seeing where things aren't matching.
And they do, they are, have such a hard job in a very thankless position because people just scream and yell. Like they never really get the, Hey, that was really good. Like that was an awesome thing that you built. Um, and that's hard, but they, they're,
they're so important in the process, especially in a live support model like this, where they're constantly listening to the community and they can only do so much, right? Feedback is always going to lag behind development because that's just life, right? You release something that was actually made six months ago or something along those lines.
So the feedback you're giving now takes a while to put into development and to iterate upon it. So that's a huge challenge that sometimes the community, I don't think, necessarily...
understands that well gamers are an impatient bunch and we don't understand that things take a lot of time you gotta wait for an update what i mean we do listen though and we listened a lot a lot more than i think folks think um and to be honest without a lot of their feedback we wouldn't have built some amazing features that have come into the game so you know
I mean, listen, I think... It's got to be the Warthog. It's got to be the Warthog. Just because you could do so much with it. You could be up on the turret. You could be shooting from the side. You could drive it. You could just not drive. You could just sit there in the car by yourself. Yeah, it's got to be the Warthog.
I wish – so I actually just saw Todd Haberkorn, a.k.a. Drifter, last weekend, and I would love him to answer this question for me. But I don't – honestly, I don't know. When I think of Vex Milk, this is what I think of. You go to Disney World in the Star Wars cantina, you have like the blue and the green, whatever, I forget what they're called. When I think of vexed milk, that's what I think of.
It's like some milky, clear, opaque substance that you are drinking. I know it's not right, but that's where my mind goes.
Yeah, no. I mean, if it's a bunch of radial iron fluid, that means you'll just probably die if you drink it. So I'm thinking something better than that, right?
In the future, Destiny theme park, it's definitely happening. It's not happening for legal reasons. Will the Cantina be serving Vex Milk?
I tried to take so much from her just to give her some normalcy in her life.
Breathe, breathe. There you go.
Yeah. I think I would just love to see more engagement, like across the board. You know, Destiny has however many hundreds of thousands of players, millions of players over its lifetime. But yet the amount that we see that engage with, you know, our programs is percentage wise very low.
Just more engagement. And all it takes... we're not asking for money, right? Like it's, we're just asking to share, right? The biggest thing that anybody can do is just share the word because if you share that word and then that gets to someone who's like, that's a cause I really believe in, boom, then, then it just, it snowballs from there.
So just, it's the simplest thing is just sharing, use, use that loud social media platform of whatever of your choice for good and share it with people folks or just,
offline right it doesn't always need to be on social media they can just be talking about it in like your you know discords and and chats and stuff like that um but i think i'd i'd like to turn that a bit and put that uh the same question to more studios and developers there's only two studios that really have a non-profit us and call duty uh with the call duty endowment That's really it.
A couple other studios, they have some initiatives, and they do good work. I'm not saying they don't. But I would like the industry as a whole to think about doing good in the world. They have massive audiences. They have hundreds and hundreds of millions of people worldwide who play their games. And all they need to do is put a little bit of effort into putting one thing in their game to help.
spread good and whatever like cause an area that they feel close to that's totally fine you know i use the example of uh the mercy skin from overwatch back in the day for the uh breast cancer yep right that i think that to this day is like the most successful i was gonna say phenomenally successful 20 million dollars and like overnight which is crazy like
If they kept doing that, make it regular, right? Like have all these other studios. I don't want to call anybody out by name, but like they have the audience and the capability and the dev teams to do something like this. And it can be as simple as creating pixels in a game that then gamers don't even know.
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