Jason Bailey
๐ค SpeakerAppearances Over Time
Podcast Appearances
This is a game, the creator of it, Guillaume, he had thought about how to tell this story that, you know, was very French, let's be honest.
There are characters in the game called like Renoir.
and are always swearing in French, and there are mimes that you have to fight.
Oh, that mime was very surprising.
Did you find the bald mime?
I haven't gone to the bald mime.
But, you know, when I talk to these people, because I went to Paris, I've talked to them, because it's the frontrunner for Game of the Year, and it has been since it came out.
You know, it's just sort of this anomaly of,
And the developers have gone on this world tour of like meeting RPG creators in Japan and just talking about what it means to make a really good story based game.
And I think this is exactly it has an amazing premise.
It has characters that you learn to care about.
And then the shocking twist that, you know, you could only find in like some high drama movie.
The music has been on the top billboard.
Yeah, and I think also, like, industry-wise, it turned a lot of these dogmas on its head.