Jason Schreier
speaker
7,810 appearances
28 recordings
6 series
first heard Oct 2024
last heard 10 Sep
Jason Schreier’s voice in public audio — every appearance, attributed to the second.
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recordings per month · last 12 monthsRecordings per month over the last 12 months — 25 in all, peaking in Jul 2026 with 6.
Appearances
So a lot of what they're doing here, in addition to doubling down on the big franchise, is culling the smaller games.
games and so the studios that they got rid of um are studios or and or pivoted are studios that have released like indie style games i don't want to call them indie games since they were part of xbox but indie style games are double a type games yeah so ninja theory with hellblade undead labs the state of decay um double fine with all their weird stuff and uh compulsion with south of midnight those are games
that no longer fit into the portfolio, that were brought into the portfolio because of Xbox Game Pass, their subscription service, which no longer seems to be a priority because that was never able to achieve the growth that it set out to because there was never a huge market for that service.
It kind of peaked at 35 million users or so and just could never get past that hump.
We could get into that if you guys want, but it's interesting that there was never really enough of a market for that.
Yeah, I suppose in another at another company, maybe you could just make a healthy business out of having that kind of number.
But they had been projecting like 100 million and they had said, like, if we don't hit those numbers, this is a failure.
So that was what they that's the reason they spent all this money.
Right.
I guess you can't you can't settle for 35 million if you're going to spend the kind of money that you spent to buy Activision and Bliss.
Maybe.
I don't think they go with Xbox Game Pass at all anymore because unlike Netflix, the economics of Game Pass are really just putrid.
I think they keep it going, but at some point they're just going to remove day one sales because that makes no sense anymore.
So Maddie, to your point earlier, so you take a game like South of Midnight.
That's a game that was not exactly like critically acclaimed or anything, but like the people who really loved it, really loved it, really spoke to them.
And that's a game that costs $40 to buy, but on Game Pass you can get it for, what was it, $15 a month, $20 a month, whatever it was at the point that that game was released.
And so not only is that kind of this...
this put this load on it that it can't really support as being part of the subscription service trying to grow the subscription it also is being completely devalued to the point where people might be like why would i spend 40 on this when i could just get it on the game pass service for quote-unquote free or for my monthly subscription charge and that i think happened to a lot of games and there are a lot of people out there in studio leadership within xbox who
Absolutely detest Game Pass and think it has destroyed the value of their games, think it has taken away from the value of all games in general just as a service and just has contributed a lot of just, it's been a detriment to the games industry and those people's values.
because of how it devalues games.
Showing 2461–2480 of 7,810 · page 124 of 391
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