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Jason Schreier

πŸ‘€ Speaker
4471 total appearances
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Appearances Over Time

Podcast Appearances

Triple Click
Triple Play: Pragmata

I can imagine a version of this game where the story really hit, where there was just more to Diana, where she became a kind of iconic character.

Triple Click
Triple Play: Pragmata

Her character design is so great.

Triple Click
Triple Play: Pragmata

She's kind of running around in this big coat with this big floppy hair.

Triple Click
Triple Play: Pragmata

Her animations are amazing.

Triple Click
Triple Play: Pragmata

She just really looks like this cute little kid.

Triple Click
Triple Play: Pragmata

And like, if there was more to her, more dimensionality, more complexity as a character, and if Hugh in particular was better, you know, just better developed, it's nice that he's just a supportive, nice guy, but he spends 90% of the game with his face covered in this just kind of vanquish suit kind of look.

Triple Click
Triple Play: Pragmata

So there'll be these like scenes where Diana is kind of emoting and Hugh is telling her something about Earth and literally you can't even see his face.

Triple Click
Triple Play: Pragmata

And I'm sure that saves money and they don't have to do facial animations.

Triple Click
Triple Play: Pragmata

And there's a lot of reasons that they might've done that.

Triple Click
Triple Play: Pragmata

but it holds the game back from like what I think would be, there's a version of it, you know, that would really be like, people would be talking about, there'd be like memes and people sharing videos just of like interactions and animations online.

Triple Click
Triple Play: Pragmata

Like it would just have that extra kind of a thing as it stands.

Triple Click
Triple Play: Pragmata

It's just an exceptionally well-made action game that really is exceptionally well-made.

Triple Click
Triple Play: Pragmata

I mean, Maddie,

Triple Click
Triple Play: Pragmata

You mentioned the pacing, like how it feels like it never repeats itself and it's always introducing something new.

Triple Click
Triple Play: Pragmata

That is hard to do.

Triple Click
Triple Play: Pragmata

And like, man, I just think that this game crushes that.

Triple Click
Triple Play: Pragmata

Like I'm right up to the end.

Triple Click
Triple Play: Pragmata

There's never been a point where I've felt like, oh, all right, now I'm just going to go do more of this.

Triple Click
Triple Play: Pragmata

Like, never.

Triple Click
Triple Play: Pragmata

Like, you're always in a new area with new enemies.