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Jason Schreier

πŸ‘€ Speaker
4477 total appearances
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Appearances Over Time

Podcast Appearances

Triple Click
Triple Play: Pragmata

Like, we're wasting our time, you're kind of talking, you're stuck, it's sort of frustrating, you don't want to be frustrated together, you kind of just want to be playing the game.

Triple Click
Triple Play: Pragmata

So I find that some of the level design is a little bit too opaque in what you're supposed to be doing.

Triple Click
Triple Play: Pragmata

And some of the puzzles as well.

Triple Click
Triple Play: Pragmata

Because also, this is like Limbo.

Triple Click
Triple Play: Pragmata

So if you remember how a Limbo or an Inside works, if you get spotted by a big monster in Limbo, you just die.

Triple Click
Triple Play: Pragmata

And then there's kind of like a death animation and it fades to black and you just have to try again.

Triple Click
Triple Play: Pragmata

That's true in this game as well.

Triple Click
Triple Play: Pragmata

So as a result, there's like this very, like it's insta-fail stealth.

Triple Click
Triple Play: Pragmata

Like if you get spotted, it's over.

Triple Click
Triple Play: Pragmata

And that's kind of frustrating, you know, when you're playing as a co-op game.

Triple Click
Triple Play: Pragmata

And, you know, there's two of you, you're trying to go through this level and then you just get spotted again and again and again because you're kind of trial and erroring your way through a stealth mission.

Triple Click
Triple Play: Pragmata

So that's a little bit frustrating as well.

Triple Click
Triple Play: Pragmata

There's a bit of jank to the game just in general, like the way you move and jump.

Triple Click
Triple Play: Pragmata

It's not quite as immaculately polished as something like In Particular Inside, which is just a ludicrously polished game.

Triple Click
Triple Play: Pragmata

It doesn't quite have that, so there are just times where you'll get spotted and you don't think you should have, or just the movement feels a little bit off, or you're trying to jump over something.

Triple Click
Triple Play: Pragmata

And at least on PC, the load times are just like...

Triple Click
Triple Play: Pragmata

a hair too long as well, so there's kind of this feeling of like an insta-fail, and then you're like, oh, now we just have to wait, and it kind of takes a long time.

Triple Click
Triple Play: Pragmata

So there are these kind of friction points in the game that are a little bit of a bummer, like we'll keep meeting up and playing just because we're having a good time,

Triple Click
Triple Play: Pragmata

And it's just fun hanging out with Dan and playing a game.

Triple Click
Triple Play: Pragmata

But I have a walkthrough that I just have no compunction about just looking.