Madeline Stanley

speaker
1,273 appearances 5 recordings 1 series first heard Feb 2026 last heard 11 Sep

Madeline Stanley’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
3 · Sep OctJan 26AprJulnow

Recordings per month over the last 12 months — 5 in all, peaking in Sep 2026 with 3.

Appearances

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Um and I think when you don't have a real solid competition, you kind of end up in these places where you think you can do whatever you want because you have the install base, you have everything.
I don't love that we're losing good games or things are moving around and things are bad.
But I do wonder if Xbox can't if if the dominoes finally fall and Xbox can get there, that having a more healthy competition where we are on more equal footing between the two can actually bring us to some point where we get some cool games where they there is a little fear in both of them trying to
to be more even keeled.
I don't know if that makes sense, but I I think a healthy competition might benefit us, but it's like when does that
Can we get to that point where it's healthy and it's not just like, okay, one one is obviously just purely failing?
many years?
Years.
Well, I think that's the other the other problem we've been seeing, which is like, what is a success anymore, Tim?
Because we've seen a lot of successful games critically.
We've seen a lot of successful games monetarily.
And it doesn't seem to matter.
Exactly.
So if you can never have a success, what does that mean for the industry?
Yep.
like how do you succeed in a field that moves the goalpost so much you can never win.
When I
Yeah.
Whatever we made, we actually wanted to make five times as much as that.
And you're like, Well, that's not a realistic goal, you guys.
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