Markiplier
๐ค SpeakerAppearances Over Time
Podcast Appearances
more or I can't see more.
I feel like as a director, you're a leader and a leader has to be able to see where someone's potential can take them.
And not that I'm good at that, but that's my philosophy of it.
And I can only get there by experiencing it myself.
So that's part of the reason I wanted to do that, if this was going to be a vehicle for me doing things in the future.
A literal vehicle.
Maybe.
Maybe it's kind of something that's like subconsciously, there was more, you know, Five Nights at Freddy's had a lot of success and the Minecraft movie and Super Mario Brothers and all those things.
So those are also just such huge IPs that naturally they have this large fan base.
I think that for better or for worse, a lot of video games have turned more cinematic and more movie-like than maybe they were in the past.
So I feel like the gap was already closing.
The bridge between the art forms was shrinking.
The story's being told.
Like with God of War, it's an incredible story.
I started playing the game.
I never finished it, but I did watch it.
I've watched all of the like every cinematic strung together.
There's videos, compilations you can find like there and you can see the story.
And it's such a beautiful story as it was beautifully told.
And I'm like, oh, that's great, man.