Matt James

speaker
5,611 appearances 20 recordings 1 series first heard Jan 2026 last heard 5d ago

Matt James’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
5 · Aug OctJan 26AprJulnow

Recordings per month over the last 12 months — 20 in all, peaking in Aug 2026 with 5.

Appearances

newest first · ▶ plays the moment
Yeah, and it's a very busy time.
Um I think that
The the it's k this to me felt like a like a seven point oh of a game that I loved like a nine point oh.
Something about this felt kind of like a PlayStation 2 game to me in a way that that resonated with me.
It's it's
It's very like, yeah, it is too long and like, you know, we've talked about plenty of the flaws, but you know, I I also just really like the setting of this game.
And I started playing this game with Japanese language on and English subtitles.
Yeah.
Uh and I should've stuck with that because I think it
I the I I think the the English voice acting really sets a bad tone.
for this.
Whereas if you if you know, I don't obviously speak Japanese, but I think that I was perhaps, you know, unaware
of the of the it's just a different
Well, I mean, in the modern day landscape of game development, it seems like if you want to keep your job, it's a good idea to keep working on the game that you're working on forever.
Because lately, as soon as you finish a game, there are layoffs.
Uh but no, uh more broadly, like
Obviously, it would be great if every game could be done before it's shipped, but that's clearly not a reality.
I'd rather have
you know, games grow into what they could and should be.
Um, so I think it's a good thing, even if it is gonna allow more devs to to skate by
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