Matt James
speaker
5,611 appearances
20 recordings
1 series
first heard Jan 2026
last heard 3d ago
Matt James’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 20 in all, peaking in Aug 2026 with 5.
Appearances
ways that they build these things out and they're just like a joy.
to discover uh like what each one of them is.
It's like nineteen ninety three again and you're hanging out with them all and no one has cell phones and you said you'd be here in front of the g the GameStop at a certain time and your one friend isn't there and they miss out on the entire day.
Yes.
They weren't where and that's kind of like how this operates if you're not, you know, cheating and using alternate means of communication.
Yes.
But even if that does happen, they have systems like, you know, there are certain colored houses where you can fire off a flare.
You know, so if someone's truly lost, you can shoot up a flare and then, you know, wait however long.
There's a lot of waiting in this game, and that is by design.
They have engineered a lot of circumstances for you to be hanging out while solving a puzzle or while using some of the not so fast travel systems.
It's very visually easy to parse as well.
And I think that's why they have a a very natural looking terrain.
And yet all of the structures and objects are kind of bright, solid colors.
Mm-hmm.
And that visual language of the game helps so much, especially in you know, the puzzles too.
The way they communicate things feels
very fair.
Like
You know, we walked around to countless puzzles on this island solving them and I can't think of a single instance where we just like
didn't see something critical 'cause it blended in or something, you know?
Showing 1881–1900 of 5,611 · page 95 of 281
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