Neil Druckmann
👤 PersonAppearances Over Time
Podcast Appearances
And then as you get older, you start realizing it could happen to me, and it's happening to people close to me. And I think this is that wake-up moment for Ellie, which is like, yeah, if Jesse shows up five minutes later, they're both dead.
And then as you get older, you start realizing it could happen to me, and it's happening to people close to me. And I think this is that wake-up moment for Ellie, which is like, yeah, if Jesse shows up five minutes later, they're both dead.
I'm right in it. You're in it. I just want to touch on the whistling because it talks about our process. I have to give credit to Magid and the rest of our audio team here at Naughty Dog that, you know, we had this idea in the writing that the scars, the seraphites should communicate through whistles. Mm-hmm.
I'm right in it. You're in it. I just want to touch on the whistling because it talks about our process. I have to give credit to Magid and the rest of our audio team here at Naughty Dog that, you know, we had this idea in the writing that the scars, the seraphites should communicate through whistles. Mm-hmm.
And then they developed a whole language of like those whistles have specific meanings, almost like Morse code that the Seraphites can communicate with themselves. So then the audio team on the show got together with the audio team of the game and they explained it to them. They sent them all the assets. We needed to re-record it for certain rights and stuff.
And then they developed a whole language of like those whistles have specific meanings, almost like Morse code that the Seraphites can communicate with themselves. So then the audio team on the show got together with the audio team of the game and they explained it to them. They sent them all the assets. We needed to re-record it for certain rights and stuff.
But that's why it's so close to the game. And again, I have to say this over and over again, the people making the show love the source material. And this is just one more example of that.
But that's why it's so close to the game. And again, I have to say this over and over again, the people making the show love the source material. And this is just one more example of that.
But it's important to note because unlike the game, you know, in the game you need to start paying attention to those whistles and they tell you how to play it. Right. Here, emotional truth is more important than that.
But it's important to note because unlike the game, you know, in the game you need to start paying attention to those whistles and they tell you how to play it. Right. Here, emotional truth is more important than that.
There's something else that's very chilling about this revelation that, you know, when we're watching Elie and Dina at the TV station and you see the aftermath of what the Seraphites are capable of and you're like, okay, to Craig's point, these people are scary. And then to see them and to see how cold they are when they commit these acts, there's no anger. There's almost a celebration.
There's something else that's very chilling about this revelation that, you know, when we're watching Elie and Dina at the TV station and you see the aftermath of what the Seraphites are capable of and you're like, okay, to Craig's point, these people are scary. And then to see them and to see how cold they are when they commit these acts, there's no anger. There's almost a celebration.
It's a ritual for them. To me, that is the most chilling part, to see someone commit violence and to, it's not even pre-calculated, it's just like ingrained into their daily life. And again, the degree that they've dehumanized the WLF, It's just staggering. And again, this is what Ellie, Dina, Jesse, and Tommy and this unborn child have now been put into the middle of.
It's a ritual for them. To me, that is the most chilling part, to see someone commit violence and to, it's not even pre-calculated, it's just like ingrained into their daily life. And again, the degree that they've dehumanized the WLF, It's just staggering. And again, this is what Ellie, Dina, Jesse, and Tommy and this unborn child have now been put into the middle of.
You know, we talk a lot about love, and love is not inherently good or bad. It's powerful and can lead you to all sorts of acts. Faith is very similar. Yes. It's not inherently good or bad. It's powerful and in the wrong hands and under the wrong leadership can lead to atrocities.
You know, we talk a lot about love, and love is not inherently good or bad. It's powerful and can lead you to all sorts of acts. Faith is very similar. Yes. It's not inherently good or bad. It's powerful and in the wrong hands and under the wrong leadership can lead to atrocities.
When we were working on the game, there was a conversation Hallie and I would have often, and it came over to the show, which is in many ways, Ellie is like an addict. That this is a relapse, that this thing that she wants so badly, that's, again, the way she's programmed. She must pursue it. And like an addict, she's neglecting the people that love her.
When we were working on the game, there was a conversation Hallie and I would have often, and it came over to the show, which is in many ways, Ellie is like an addict. That this is a relapse, that this thing that she wants so badly, that's, again, the way she's programmed. She must pursue it. And like an addict, she's neglecting the people that love her.
It is fighting to stay alive. It's gorgeous. The team did such an amazing job of building the set. And there's this concept in horror that in the big scheme of things, death is not that scary. You need a fate worse than death. And this idea that it will not only capture you and put you here and then put you to work until there's nothing left of you just to spew out these spores.
It is fighting to stay alive. It's gorgeous. The team did such an amazing job of building the set. And there's this concept in horror that in the big scheme of things, death is not that scary. You need a fate worse than death. And this idea that it will not only capture you and put you here and then put you to work until there's nothing left of you just to spew out these spores.