Noam Brown

speaker
1,199 appearances 1 recordings 1 series first heard Dec 2022 last heard Dec 2022

Noam Brown’s voice in public audio — every appearance, attributed to the second.

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Whereas in diplomacy, it's not about trying to figure out whether this player is a human or a machine.
It's ultimately about whether I can work with this player, regardless of whether they are a human or a machine.
And can the machine do that better than a human can?
I think that's true, that if you're going to play in this human game, you have to somehow adapt to the human surroundings and the human play style.
I think that's correct.
Yeah.
Before I get to that, one thing I should explain, like why we decided to work on diplomacy.
So basically what happened is in 2019, I was wrapping up the work on six player poker on Pluribus and was trying to think about what to work on next.
And I had been seeing like all these other breakthroughs happening in AI.
I mean, like 2019, you have StarCraft, you have AlphaStar beating humans in StarCraft.
You've got the Dota 2 stuff happening at OpenAI.
You have GPT-2 or GPT-3 coming.
I think it was GPT-2 at the time.
And it became clear that AI was progressing really, really rapidly.
And people were throwing out these other games about what should be the next challenge for multi-agent AI.
And I just felt like we had to aim bigger.
If you look at a game like chess or a game like Go, they took decades for researchers to ultimately reach superhuman performance at.
I mean, chess took 40 years of AI research.
Go took another 20 years.
And...
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