Noam Brown
speaker
1,199 appearances
1 recordings
1 series
first heard Dec 2022
last heard Dec 2022
Noam Brown’s voice in public audio — every appearance, attributed to the second.
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And so this is where the research gets interesting.
One of the things that I was thinking about is, and this is actually already being done, there's a researcher at the University of Toronto that's working on this, is to make an AI that plays in the style of a particular player.
Like Magnus Carlsen, for example, you can make an AI that plays like Magnus Carlsen.
And then where I think this gets interesting is maybe you're up against Magnus Carlsen in the World Championship or something.
You can play against this Magnus Carlsen bot to prepare against the real Magnus Carlsen, and you can try to explore strategies that he might struggle with and try to figure out how do you beat this player in particular.
On the other hand, you can also have Magnus Carlsen working with this bot to try to figure out where he's weak and where he needs to improve his strategy.
And so I can envision this future where data on specific chess and Go players becomes extremely valuable because you can use that data to create specific models of how these particular players play.
It does.
Yeah.
The way that cheat detection works in a game like poker and a game like chess and go, from what I understand, is trying to see, like, is this person making moves that are very common among chess AIs or, you know, AIs in general, but very uncommon among top human players?
Yeah.
And if you have the development of these AIs that play in a very strong style, but also a very human-like style, then that poses serious challenges for cheat detection.
Yeah, I think there's a lot of negative potential for this kind of technology, but at the same time, there's a lot of upside for it as well.
So, for example, right now, it's really hard to learn how to get better in games like chess and poker and Go because the way that the AI plays is so foreign and incomprehensible.
Yes, yeah.
But if you have these AIs that are playing, you know, you can say like, oh, I'm a 2000 Elo human.
How do I get to 2200?
Now you can have an AI that plays in the style of a 2200 Elo human, and that will help you get better.
Or, you know, you mentioned this problem of like, how do you know that you're actually playing with humans when you're playing like online and in video games?
Well, now we have the potential of populating these like virtual worlds with agents, like AI agents that are actually fun to play with.
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