Palmer Luckey
๐ค SpeakerAppearances Over Time
Podcast Appearances
But as fun as that was, it's not something that makes sense for Anduril.
What do you think of AGI?
I love it.
I'll be honest.
I've been less focused on AGI because I think it's a very hard problem.
And I don't think that Anduril is in a position to be the company that figures it out.
There's so many people trying so many different approaches, unlike VR headsets, where I think there's a clear, tractable roadmap to solving the problem.
It's very clear what you need to do to make it work really well.
You can roadmap today a technical plan that gets you to a headset that is indistinguishable from reality, on the visual side at least, in some environments.
It's very hard to reflect.
Some things are harder.
Sun glaring off of snow.
Very, very difficult.
I'd say there's a clear technical roadmap to a headset that provides you with an experience of sitting in a fluorescent lit office room that is indistinguishable from the real deal.
we know what we need to do.
That is not the case for AGI.
There is not a clear path.
And I suspect that whatever ends up working is going to be a bit different than what people are betting it is today.
I am going to let everybody else work on that.
And I want to be in a position where the second someone figures it out, I can jump on it and integrate that capability into my system.