Paris Lilly
๐ค SpeakerAppearances Over Time
Podcast Appearances
More and more people are starting to shift towards PC and development is starting to shift towards PC being the priority first.
If that's the case, you can't have these issues because PC is such a wide range of different levels of performance, depending on the processor.
You have the GPU that you have memory like they have to account for so many different things on the PC side that
You can't release broken games.
We've already seen the result of this right across console and even PC.
What happens when you release a buggy broken game?
So QA is going to be even more important as we tend to skew towards towards this this side of gaming hardware with PC versus what they're able to do on console where.
You know, all right, it's a PlayStation.
It's an Xbox.
Here are the specs of it.
We can make the game for this.
And it is what it is.
Whereas PC, like I said, you're going to have so many more variables to account for.
So we'll see, because this will continue to be a thing moving forward, not just for this game, but for multiple games.
And clearly, you know, when just bring an Xbox into this, all their games are going to be day and date on PC.
So even on their side, they absolutely have to account for this, because like I said, you
can't have these broken pc games paris you've seen it are you excited for this game yes i played it i played it and i'm very excited for it i'm not a resident evil guy and i i loved what i got to play when i was at gamescom so yeah i'm absolutely looking forward to this here's another one to be excited for story number four game informer is coming to newsstands this comes from matt miller at game informer
Completely agree.
Like, you know, bring this full circle.
We were talking about Zelda earlier.