Paul (host)

speaker
860 appearances 2 recordings 1 series first heard Jul 2021 last heard 31 Jul

Paul (host)’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
1 · Jul OctJan 26AprJulnow

Recordings per month over the last 12 months — 1 in all, peaking in Jul 2026 with 1.

Appearances

newest first · ▶ plays the moment
All right, so as we start to wrap up this episode here, there is more advanced tech that you can get in this game that drastically changes how you play it.
Up to this point, we've really only talked about playing from the perspective of a complete noob, flashlights, maybe a shovel or two.
That's really all we ran with in the beginning.
As you do multiple runs and you start getting more money, you can start ordering things that do allow you to play differently.
Josh, I remember the first time that we ordered walkie talkies and you decided to stay back in the ship as like our monitor.
How did that switch up gameplay?
Plus worst case scenario, you can always take off.
So if we all die, at least we don't lose everybody and everything.
Because that happened to us a lot.
Yeah.
There's also certain security doors that you cannot open unless someone is on the ship.
So that's where it is very useful to have someone navigating the group.
Now, one thing to keep in mind is that only the person holding the walkie can hear that communication.
So in our runs, when Ace had the walkie talkie, so when you would talk to him, Josh, even if we were right next to Ace, we couldn't hear it.
So with proximity chat, everything you were saying to Ace, Ace was relaying to us and then we would relay messages back to you.
So if Ace were to fall off a ledge and lose that walkie, like it's over.
We can't talk to you back.
It's just radio silence.
Yeah, there's also advanced stuff like teleporters.
a ton of cosmetic stuff that you can add to your ship or different outfits.
Showing 241–260 of 860 · page 13 of 43 ← Previous Next →