Paul (host)

speaker
860 appearances 2 recordings 1 series first heard Jul 2021 last heard 31 Jul

Paul (host)’s voice in public audio — every appearance, attributed to the second.

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Recordings per month over the last 12 months — 1 in all, peaking in Jul 2026 with 1.

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There's also a TZP inhalant, which I have not used, but it is actually an inhaler that has a mix of amphetamines and helium.
So you can choose how long to suck on that inhaler.
The longer you... I'm already starting to laugh.
Think about it.
The longer you inhale it...
the longer your stamina lasts.
You can actually sprint for 30 straight seconds if you're on this inhaler.
But it makes your voice high as if you just sucked helium out of a balloon.
And it also impedes your vision.
So there is also some strategy to, okay, is it worth the...
loss of vision and to have the goofy voice in order to run faster you know and there's like more complex strategies i know a lot of people that kind of have this game on farm status they will have different assigned roles one person's in the ship one person is only sprinting scrap from the exit back to the ship and they're just doing that back and forth and there's two people and all they're doing is grabbing scrap setting it outside and going right back in and
And so as you play the game more and as you communicate and develop strategies, it really just adds layer upon layer upon layer.
Now, all that being said, the game is in early access.
It's very rudimentary.
What would you guys like to see them add moving forward in future patches?
Man, gosh.
More emotes?
despite being procedurally generated, it's kind of like the same six rooms randomly copied and pasted.
There's like the one really big wide open area.
There's the little jump puzzle where you've got the little pole that sticks out in the ledge and then the cut open area across.
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