Peter Ludwig
speaker
145 appearances
1 recordings
1 series
first heard Jul 2026
last heard 21 Jul
Peter Ludwig’s voice in public audio — every appearance, attributed to the second.
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recordings per month · last 12 monthsRecordings per month over the last 12 months — 1 in all, peaking in Jul 2026 with 1.
Appearances
And those performance constraints, they actually constrain the problem in a lot of ways.
So we can have very large models, and we do have very large models that are used in the off-board environment.
But once you go on board, all of those constraints are very real.
And now we need to train a much smaller model that has these safety constraints, these determinism constraints.
And that's the hard part about physical.
That's also the moat, right?
It is what makes our tooling and our competencies valuable because it's just really hard to meet all of these constraints in a physical
What's the spectrum?
So this is speculation, but I think Grand Theft Auto,
Grand Theft Auto VI will be perhaps the last major real-world video game that's still really developed, let's say, in that legacy era of traditional computer graphics tooling.
Technical artists and, yeah.
I think Grand Theft Auto VII,
will much more likely be like a world model-based video game.
You could imagine as AI tech evolves here, you have like this concept of this video game world model, and there's like some sort of baseline, let's say, data store that represents the real world in somehow, and then you have some translation layer that's actually turning that data store into something that you can see and run around in.
It's
Yeah, yeah.
So to answer the first question, laundry folding, it's not terribly far from being solved, to be clear.
And there is a lot of interesting research being done.
And then humanity can rejoice.
That's in Proverbs 4, 16, I think.
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