Rizwan Virk

speaker
3,730 appearances 3 recordings 3 series first heard May 2024 last heard 17 Jun

Rizwan Virk’s voice in public audio — every appearance, attributed to the second.

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Recordings per month over the last 12 months — 2 in all, peaking in Jun 2026 with 1.

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And then you navigate through those worlds.
And it looks amazing and you don't have to write a single line of code.
And so the way that this relates to simulation theory is that I think AI can be used to generate a world that looks like an infinite world.
Wow.
Even if it isn't necessarily one.
Yeah, they really have.
So there was a video game in 2019, 2016, I think, called No Man's Sky.
And when it came out, it had 18 quintillion planets.
OK, now I was in the video game industry for many years and we built games and there's no way, you know, any video game team can design that many planets.
So they had to rely on code and patterns and procedural generation and now AI to create the world.
So it's seemingly infinite, even if it isn't.
So there's two ways that AI, I think, intersects with the simulation theory.
The first is this idea of being able to create virtual worlds.
I've told the story before where the reason I went down this rabbit hole was I had sold my last software company, and I was playing a virtual reality ping pong.
And I put on a VR headset, and of course it was a big, thick headset with lots of wires.
Yeah, it was like HTC Vive.
Back even before they were wireless, they were Oculus.
And I started to play this ping pong game.
And it was so realistic that my body forgot for a second or 30 seconds that I wasn't really playing a real game of table tennis.
And I tried to put the paddle on the table and I tried to lean on the table just like this.
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