Stan Bowman

speaker
5,032 appearances 67 recordings 2 series first heard Sep 2024 last heard 16 Sep

Stan Bowman’s voice in public audio — every appearance, attributed to the second.

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recordings per month · last 12 months
6 · Aug OctJan 26AprJulnow

Recordings per month over the last 12 months — 35 in all, peaking in Aug 2026 with 6.

Appearances

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Trying to talk to a lot of different people, analyze what went well, what didn't.
So those things take time.
I understand that, you know, people want things to happen quicker, but it takes as long as it takes.
And, you know, we didn't, we wanted to do it justice by,
doing a thorough review and that took time all right um Stan Bowman was also asked if he disagreed with Chris Knobloch's roster choices I mean I think it I've always operated that at the end of the day the coach has to coach the way he believes is like they've got to win the game that night and um
it gets difficult when you start mandating coaches, they have to play certain players in certain roles or certain minutes, because then if things don't go well, you can't hold them accountable.
But I think, you know, we didn't do that.
It was, uh,
Um, no, it did not always totally in sync, but I don't know that I've never, I don't think any team around the league is exactly in sync.
I don't, I don't know if that was a big issue.
I mean, there's certainly some players that I think, you know, their roles maybe weren't what they should have been, but, um, I don't think that that wasn't like a, an overriding issue.
Um, I think that, um,
There's that balance between collaboration, which I think we did have.
But at the end of the day, the coach has to do what he believes is best.
And then from there, the results are judged.
And that's how we got to this point.
The players are on the ice doing it.
So, yes, it's true that... But part of it is how can you...
whether it's hold them accountable or how can you enforce that to a greater degree so you get more, whether the word is compliance or you get more consistent performance.
Because, yeah, at the end of the day, it is the players who are jumping over the boards and making things happen or not.
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