Sykosan

speaker
127 appearances 1 recordings 1 series first heard Mar 2025 last heard Mar 2025

Sykosan’s voice in public audio — every appearance, attributed to the second.

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It's basically people, we've discovered that some people cannot picture things in their minds. They can't just form a picture in their mind. And that seems incredible because most people do. If I ask you to picture a beach and you say, try to relax, imagine that you're on a beach side or something. And
These people were never able to do that, but when they heard people say this, they thought it was a metaphor. They didn't actually really ask you to do this. It was just a way of speaking. But it's been discovered that there's a spectrum, essentially, on how good you can be at just picturing things in your mind.
And I don't know if it's something that you're born with or if it's something that you can train. I really don't know. To be fair, I don't think there's enough data for that. But I can, to answer your question, I can usually visualize what I want to draw before I draw it. Now, it's not perfect. It's not in every detail. But I've got a pretty good idea where it's supposed to be. So I play my mind.
I sort of move things around. I can construct different illustrations, drawings. And until I find something that I like, so different versions will go through my mind before I commit it to drawing. Some of the artists I know will have a different approach. They'll have to draw all these poses and they'll fill up pages of different things. until it looks right.
Now, I don't use many references either, but I think that comes with a lot of practice. I've been drawing and observing a lot through my life, so I can dive into this and use those references that I've acquired to draw confidently without necessarily using a reference. But I will occasionally be like, you know, stumble upon a position or something that I'm just not comfortable with.
For example, I don't draw many animals. So if I had to draw a lion today, I was like, okay, what's a lion's paw like exactly? I had an idea, but I was like, okay, let's double check. And I went and found some references and I worked with that. So yeah, I still use references now and then for sure.
Yeah, it's funny. I often come back to, like, it started when I had a little conversation with my mom when I was a kid. And I was saying to my mom, mom, why are you watching anime? Why are you watching cartoons? They're great. And she was like, she told me something like, when you grow up, you'll stop watching cartoons. And I was like, no, why?
Why would I ever stop loving animation? Anyway, that stayed with me. But I never thought I could actually be an animator. It's something that, in my family, there aren't many artists. To be fair, I was the first one to explore that sort of avenue. So I went to architecture because I was also a little bit of a science geek guy, and it was a bit both together, and I did a bit of maths and physics.
But architecture, I decided that by the end of it, I was like, this was fun, but I don't want to have a career in architecture. It's just not for me. So during the last year of my studies, I kind of spent a bit of time making a short film with a friend, having no idea where that was going. But for fun. And we mixed 3D and 2D. So we had 3D backgrounds, 3D spacecrafts, and 2D character in it.
Mixing techniques already. It was a lot of fun. And that's when I realized, hang on. There's got to be a way, a path into a career that's never considered before. So I looked into animation schools. And that's when I realized that there were some good animation schools in France. And some of those have an international reputation.
But I went into a small school, a young one, that was teaching filmmaking in animation more than just animating, exactly. So I learned about storyboarding, writing scripts, thinking about music, comping things together, as much as I learned about animating characters. So that was a very well-rounded approach to animation, which I really, really enjoyed. And that was for about two years.
But still, that was the beginning for me. I felt like I learned a lot during my career. I really improved my animation techniques. So it's something I'm still evolving. And I'm teaching today a lot, but I feel like it's an interesting thing
go on the teaching side because you have to theorize things a little bit you have to explain to other people how to do it and that forces you to have a different perspective on your own work that that was interesting for me and uh that's it's a good thing too so i see i keep i keep learning and i hope i will do that for another 20 years hopefully
That's a good question, yeah. It's a bit like with children, I imagine. I don't have children myself, but choosing your favorite drawing feels a bit cruel to yourself.
Like, you know, you feel bad for the other ones. No, it's funny. Sometimes I go back to some old drawings, and I look at them, and I'm like, oh, I still love that one. It's great. So it's not just the latest ones, honestly, the best ones for me. It's funny enough. I appreciate different things in different drawings because it's like an exploration thing. You're like, here's a new drawing.
I'm going to try something with this one I haven't tried before. And every drawing has like a little bit of a story to it, something that it brings to my career as well. And I think the things I'm most proud of, though, remain little bits of animations. So throughout my career, I've done jobs. And that's interesting. I work for someone, they ask me to do this, and I do it. I can be proud of it.
But it's never quite exactly what I want to do. So I did between jobs because I'm a freelancer and I've got sometimes no work. And I'm okay with it because... It's a great opportunity for me to be like, okay, I'm going to animate what I want to and paint what I want to. And then I can just express myself and do just what I want. And these are the bits I find for me that I enjoy the most.
I did this little animation of... I've like a Lord of the Rings scene with the wizard and the, I forget his name. Gandalf. Gandalf, that's it, against the Balrog and the bridge. I just wanted to animate that scene and it's five seconds long or not even that. And I did a little fight between Ryu and Chin-Li just for fun.
I'll just play with these scenes and make them look as cool as possible. And at the end of the day, these helped me get better jobs because I was pushing my skills. I was showing off my personal style as well. And I discovered that people liked that and got me more work. So it was a good investment, a good use of my time, I think, at the end of the day.
Yeah, yeah, no, it's true. It's a very hot topic at the moment, and it will be for a while, I think. No, I have to agree with the idea that the way it was created by essentially scraping the internet of all this art and using this, and And clearly people are using this to make money now. I can see that everywhere. It's a bit heartbreaking. It's a bit of a shame for sure.
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