Teos Abadie
๐ค SpeakerAppearances Over Time
Podcast Appearances
There is a total difference between what I would like to play at a convention and what I would like to run or offer to people and what will do the greatest good at those conventions in terms of signing people up, serving the audience that's walking up.
There is a total difference between what I would like to play at a convention and what I would like to run or offer to people and what will do the greatest good at those conventions in terms of signing people up, serving the audience that's walking up.
And when you meet those people, as they come in and tell you what they want and where they are in their life cycle of D&D, primarily very much at the beginning, then you realize, well, this is what they need. And that's different.
And when you meet those people, as they come in and tell you what they want and where they are in their life cycle of D&D, primarily very much at the beginning, then you realize, well, this is what they need. And that's different.
Yeah. So, yeah, Living Forgotten Realms is obviously huge. And one of the early things is people would say, like, you know, this is going to be bigger than Living Forgotten Realms. I'm like, no, no, it's not. Like, let's be honest about this. I understood enough to know we're going to be small. And in fact, that's what we need to do.
Yeah. So, yeah, Living Forgotten Realms is obviously huge. And one of the early things is people would say, like, you know, this is going to be bigger than Living Forgotten Realms. I'm like, no, no, it's not. Like, let's be honest about this. I understood enough to know we're going to be small. And in fact, that's what we need to do.
We need to be the niche for people who either want to play something else that's different. Or they don't particularly love what the main program is. So they want something else that gives them a different type of experience. So we've got the latitude to be different. In fact, maybe even the imperative to be a little different.
We need to be the niche for people who either want to play something else that's different. Or they don't particularly love what the main program is. So they want something else that gives them a different type of experience. So we've got the latitude to be different. In fact, maybe even the imperative to be a little different.
but without taking ourselves too seriously like know that you've got to kind of carefully take care of your audience because it's a small one and craft a really good experience and so we broke a lot of rules but we did so with a lot of thought and one thing that we did that was really nice is you know you had folks like me who were
but without taking ourselves too seriously like know that you've got to kind of carefully take care of your audience because it's a small one and craft a really good experience and so we broke a lot of rules but we did so with a lot of thought and one thing that we did that was really nice is you know you had folks like me who were
know died in the wolf you know super trained on all the previous organized play campaigns had played all sorts of organized play but then we had folks like derek guter who were brand new to this kind of thing you know had only seen it from afar or like in the initial days we had like chris sims helping us who would ask like will players really like strip the furniture and try to sell it?
know died in the wolf you know super trained on all the previous organized play campaigns had played all sorts of organized play but then we had folks like derek guter who were brand new to this kind of thing you know had only seen it from afar or like in the initial days we had like chris sims helping us who would ask like will players really like strip the furniture and try to sell it?
And it's like, yes, yes, they will if they can gain from it. Like if you start allowing for this behavior will emerge and they couldn't really believe it. Right. But but they would also come with really fresh ideas as to how to, you know, and ask these great questions that would lead us down towards particular paths. And that was a great learning experience, you know, and thinking about
And it's like, yes, yes, they will if they can gain from it. Like if you start allowing for this behavior will emerge and they couldn't really believe it. Right. But but they would also come with really fresh ideas as to how to, you know, and ask these great questions that would lead us down towards particular paths. And that was a great learning experience, you know, and thinking about
Because we didn't have to do exactly what Living Forgotten Realms did, we could think about the way we build story arcs, the way we build player, what the characters do changes the story. All of that we were able to do. And it gave me tons and tons of knowledge as to overseeing writers, dealing with the writer who doesn't turn things in or turn something in that isn't great.
Because we didn't have to do exactly what Living Forgotten Realms did, we could think about the way we build story arcs, the way we build player, what the characters do changes the story. All of that we were able to do. And it gave me tons and tons of knowledge as to overseeing writers, dealing with the writer who doesn't turn things in or turn something in that isn't great.
Being a developer, right, which which was really neat, like, you know, giving it that extra polish to make it work. And coordinating things like art and maps and all of that, you know, there's just so much that I learned from that experience and then seeing it play and run and trying to support DMs and and seeing folks, you know, like Alan Patrick before he became a fifth edition admin.
Being a developer, right, which which was really neat, like, you know, giving it that extra polish to make it work. And coordinating things like art and maps and all of that, you know, there's just so much that I learned from that experience and then seeing it play and run and trying to support DMs and and seeing folks, you know, like Alan Patrick before he became a fifth edition admin.
The way that kind of I found him was he was at working Winter Fantasy and he was like the marshal that was helping seat people for Ashes of Athos. And he said, hey, you know, I heard some complaints about a DM. So I sat at their table the very next slot to just see what was going on and then talk to them. And they're just over there in over their head.
The way that kind of I found him was he was at working Winter Fantasy and he was like the marshal that was helping seat people for Ashes of Athos. And he said, hey, you know, I heard some complaints about a DM. So I sat at their table the very next slot to just see what was going on and then talk to them. And they're just over there in over their head.