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Teos Abadie

๐Ÿ‘ค Speaker
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And then you can either use static initiative or click on auto roll and it'll roll the initiatives for those that you chose. The PCs can still roll before in chat and then you can assign the value you can group or ungroup monsters so that they can have one initiative for all the monsters you grouped or you can roll for them individually.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And then you can either use static initiative or click on auto roll and it'll roll the initiatives for those that you chose. The PCs can still roll before in chat and then you can assign the value you can group or ungroup monsters so that they can have one initiative for all the monsters you grouped or you can roll for them individually.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So you hit start combat and now that sidebar has the order for you and you can go through it. You can add more creatures and they go into a little pending area and then you can put them into the initiative. So if you want to surprise things because maps let you do things like, you know, you can set a creature to invisible and then when it comes out, you make it visible.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So you hit start combat and now that sidebar has the order for you and you can go through it. You can add more creatures and they go into a little pending area and then you can put them into the initiative. So if you want to surprise things because maps let you do things like, you know, you can set a creature to invisible and then when it comes out, you make it visible.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And then you get that at that point, you could add it to the initiative, too, so that you don't reveal it. So it supports that. And one nice thing that's kind of cool is when you are in this encounter sidebar, when you're looking at that sidebar, it actually shows you the difficulty.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And then you get that at that point, you could add it to the initiative, too, so that you don't reveal it. So it supports that. And one nice thing that's kind of cool is when you are in this encounter sidebar, when you're looking at that sidebar, it actually shows you the difficulty.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So like you put a red dragon, adult red dragon, and it shows high difficulty based on the characters, which is kind of neat. Turn order is preserved. So you could do something like go through a portal and switch to another maps window and then come back and it would still have that initiative kept. which is kind of neat. There aren't things like monster attacks or anything like that.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So like you put a red dragon, adult red dragon, and it shows high difficulty based on the characters, which is kind of neat. Turn order is preserved. So you could do something like go through a portal and switch to another maps window and then come back and it would still have that initiative kept. which is kind of neat. There aren't things like monster attacks or anything like that.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So, you know, that would still be done through your normal integration through D&D Beyond, either through the Discord or something like that. But, you know, but it's just really about that initiative order being able to add that there, which I thought was kind of cool.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So, you know, that would still be done through your normal integration through D&D Beyond, either through the Discord or something like that. But, you know, but it's just really about that initiative order being able to add that there, which I thought was kind of cool.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

Yeah, there's a whole ecosystem now of of, you know, any if you read the first series of novels in the first, like, say, six or nine, there is now so much of an ecosystem between all the different characters and NPCs and stuff. And they all have families and all that. So if you're into that sort of thing, like, boy, it just keeps adding layers through all of these, you know, additions to the saga.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

Yeah, there's a whole ecosystem now of of, you know, any if you read the first series of novels in the first, like, say, six or nine, there is now so much of an ecosystem between all the different characters and NPCs and stuff. And they all have families and all that. So if you're into that sort of thing, like, boy, it just keeps adding layers through all of these, you know, additions to the saga.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

Yeah, I did look at the little avatar and decorations. You know, Discord's free. So every now and then I'll buy one just kind of almost like like my yearly payment to Discord. They generally get in the way of whatever you're trying to do. But but they're kind of cool. And yeah, seeing like the dragon breathe fire and stuff, it's neat. It's worth a thought if you like to decorate things like that.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

Yeah, I did look at the little avatar and decorations. You know, Discord's free. So every now and then I'll buy one just kind of almost like like my yearly payment to Discord. They generally get in the way of whatever you're trying to do. But but they're kind of cool. And yeah, seeing like the dragon breathe fire and stuff, it's neat. It's worth a thought if you like to decorate things like that.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

A couple things caught my eye besides the history of it and how it's influenced various RPGs. There's a $1 pledge level that lets you get over 100 digital freebies, including the fourth edition of this game and many other source books.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

A couple things caught my eye besides the history of it and how it's influenced various RPGs. There's a $1 pledge level that lets you get over 100 digital freebies, including the fourth edition of this game and many other source books.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And then through the campaign, they sort of set a level at which they said, well, if we hit this, we will release the text of the core rulebook under the CC by SA 4.0 license. So this allows a creator to use the text commercially, but anybody who uses what you created must in turn use the same share alike license. So that means that what you create must also be shared, right?

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And then through the campaign, they sort of set a level at which they said, well, if we hit this, we will release the text of the core rulebook under the CC by SA 4.0 license. So this allows a creator to use the text commercially, but anybody who uses what you created must in turn use the same share alike license. So that means that what you create must also be shared, right?

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So it's a continual sharing. Anything you make becomes open. So but that's really neat, a neat kind of take on it. So that means that lots of people could create for Ars Magica if they want. And already we have an example of the first major third party release, which is the Spanish language source book Finis Tere, El Tribunal de Iberia, focusing on the setting of mythic Spain and Portugal.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

So it's a continual sharing. Anything you make becomes open. So but that's really neat, a neat kind of take on it. So that means that lots of people could create for Ars Magica if they want. And already we have an example of the first major third party release, which is the Spanish language source book Finis Tere, El Tribunal de Iberia, focusing on the setting of mythic Spain and Portugal.