Teos Abadie
👤 PersonAppearances Over Time
Podcast Appearances
It was briefly mentioned along with other brands in terms of like the logo being shown. And, you know, of course, in the lines, they break it out because it is one of those main brands that they have. But there was no mention of, you know, and due to Wizards, you know, releasing Dungeons and Dragons 2024. Now, that never came up.
It was briefly mentioned along with other brands in terms of like the logo being shown. And, you know, of course, in the lines, they break it out because it is one of those main brands that they have. But there was no mention of, you know, and due to Wizards, you know, releasing Dungeons and Dragons 2024. Now, that never came up.
because it's tiny right it's not like i mean what's interesting is how different magic is right one fewer set and boom you know this we didn't have a lord of the rings out there so therefore this is totally different Now, that's not all bad. We'll get into that more. For the year, Wizards does have some good news.
because it's tiny right it's not like i mean what's interesting is how different magic is right one fewer set and boom you know this we didn't have a lord of the rings out there so therefore this is totally different Now, that's not all bad. We'll get into that more. For the year, Wizards does have some good news.
There are additional good news, I'd say, because we've heard some other good news in the last quarters. But Wizards is up 4% for the year in revenue. Given all the tough times, that's good news.
There are additional good news, I'd say, because we've heard some other good news in the last quarters. But Wizards is up 4% for the year in revenue. Given all the tough times, that's good news.
the growth drivers are said to be licensing and digital gaming um so this is monopoly go at 112 million uh baldur's gate three remnants and so on i mean it's still doing really strong but it's not what it was before uh magic was also named even though they were down one percent for the year Um, consumer products were down 1%, which is better than they've been by a fair amount.
the growth drivers are said to be licensing and digital gaming um so this is monopoly go at 112 million uh baldur's gate three remnants and so on i mean it's still doing really strong but it's not what it was before uh magic was also named even though they were down one percent for the year Um, consumer products were down 1%, which is better than they've been by a fair amount.
A lot of this seems to be like, you know, cutting brands and stuff, but honestly, I didn't super look at that at that area of it because I'm not as captivated by it. Your net revenue is $1.1 billion, operating profit of $60 million for Q4. And for the year, net revenue is down 17%, as we said, to $4.136 billion. So if you're kind of like, what is the size of Hasbro? There you go.
A lot of this seems to be like, you know, cutting brands and stuff, but honestly, I didn't super look at that at that area of it because I'm not as captivated by it. Your net revenue is $1.1 billion, operating profit of $60 million for Q4. And for the year, net revenue is down 17%, as we said, to $4.136 billion. So if you're kind of like, what is the size of Hasbro? There you go.
Adjusted operating profit is $839 million, which is up 76%. So that's good news for them. uh wizards and digital gaming because that's you know the segment name had q4 revenue of 340 million basically that's the down seven percent we mentioned and then 81 million operating profit for the full year wizards of the coast and digital gaming had 1.5 billion in revenue operating profit of 632 million
Adjusted operating profit is $839 million, which is up 76%. So that's good news for them. uh wizards and digital gaming because that's you know the segment name had q4 revenue of 340 million basically that's the down seven percent we mentioned and then 81 million operating profit for the full year wizards of the coast and digital gaming had 1.5 billion in revenue operating profit of 632 million
This is, you know, depending on how you look at it, you know, amazing, right? Amazing compared to anything else in our industry. But it's complex. It involves all these digital things and magic and all this sort of thing. There is a slide in their deck for revenue drivers in Q4. And here they show Wizards of the Coast analog down 16%, but that's said to be largely due to magic.
This is, you know, depending on how you look at it, you know, amazing, right? Amazing compared to anything else in our industry. But it's complex. It involves all these digital things and magic and all this sort of thing. There is a slide in their deck for revenue drivers in Q4. And here they show Wizards of the Coast analog down 16%, but that's said to be largely due to magic.
Wizards digital is up 3% and digital licensing up 7%. They did not, as in previous times, drop little statements that allowed us to do, you know, brand new math or anything like that, sadly. But they did have some really cool statistics on the Magic the Gathering side. Shall I, Sean? Please, please do. The average tabletop player for Magic the Gathering is 30 years old.
Wizards digital is up 3% and digital licensing up 7%. They did not, as in previous times, drop little statements that allowed us to do, you know, brand new math or anything like that, sadly. But they did have some really cool statistics on the Magic the Gathering side. Shall I, Sean? Please, please do. The average tabletop player for Magic the Gathering is 30 years old.
The average player tenure is five years. And it was in 2022 that Magic first crossed the $1 billion threshold. And this year is $1.08 billion.
The average player tenure is five years. And it was in 2022 that Magic first crossed the $1 billion threshold. And this year is $1.08 billion.
you know maybe you would have wanted it to i'm sure they would have wanted to have ballooned far greater and back then was when they were saying you know and dnd will be a billion dollar brand and all this and so and not so much yeah well it wasn't down right and and that that's something with all of the
you know maybe you would have wanted it to i'm sure they would have wanted to have ballooned far greater and back then was when they were saying you know and dnd will be a billion dollar brand and all this and so and not so much yeah well it wasn't down right and and that that's something with all of the