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Teos Abadie

👤 Person
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And that's true of Moonbeam itself, is if you're not upcasting Moonbeam, then that 2d10 isn't as strong, but could be worth it with this. The problem is, of course, the default one is not going to be upcast, and so it's where you're going to spend a spell slot. They do let you spend a higher spell slot. It'd be cool if spending the higher spell slot also upcasts the Moonbeam,

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And that's true of Moonbeam itself, is if you're not upcasting Moonbeam, then that 2d10 isn't as strong, but could be worth it with this. The problem is, of course, the default one is not going to be upcast, and so it's where you're going to spend a spell slot. They do let you spend a higher spell slot. It'd be cool if spending the higher spell slot also upcasts the Moonbeam,

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

and maybe increase the healing by another D4, and that would be really cool.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

and maybe increase the healing by another D4, and that would be really cool.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

I'd rate it a 1 because it's not broken. Just kidding.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

I'd rate it a 1 because it's not broken. Just kidding.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Yeah, I wonder if actually that could be something... if this almost could be what you could do for the earlier level of something like, you know, if one of them was a chance that would, you know, roll a die when you do bardic inspiration and maybe you don't expend it.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Yeah, I wonder if actually that could be something... if this almost could be what you could do for the earlier level of something like, you know, if one of them was a chance that would, you know, roll a die when you do bardic inspiration and maybe you don't expend it.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Or when you use bardic inspiration, you can teleport 10 feet and then later it becomes 30 feet or something like that that's a little more reliable and more helpful more of the time, right? That it's not so scenario dependent. That could be really neat. I don't know. Yeah, interesting. But I like what they're going with here, generally, like the teleport 30 feet would be really sweet.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Or when you use bardic inspiration, you can teleport 10 feet and then later it becomes 30 feet or something like that that's a little more reliable and more helpful more of the time, right? That it's not so scenario dependent. That could be really neat. I don't know. Yeah, interesting. But I like what they're going with here, generally, like the teleport 30 feet would be really sweet.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

That makes it a lot more applicable. It's almost like at this point it became really useful, but now it's level 14 and we're, you know, mostly done with our careers or way past where careers often end, you know, statistically speaking.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

That makes it a lot more applicable. It's almost like at this point it became really useful, but now it's level 14 and we're, you know, mostly done with our careers or way past where careers often end, you know, statistically speaking.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Yeah, I'll break open my notes here. The cleric knowledge domain. I was when I saw the name, I was like, wait, that sounds familiar. And then I didn't even see the sidebar when looked in the player's handbook 2014. Sure enough, it's there. And then I came back and there's a sidebar telling you what's changed. But It has a similar focus as one would expect to the knowledge domain in 2014.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Yeah, I'll break open my notes here. The cleric knowledge domain. I was when I saw the name, I was like, wait, that sounds familiar. And then I didn't even see the sidebar when looked in the player's handbook 2014. Sure enough, it's there. And then I came back and there's a sidebar telling you what's changed. But It has a similar focus as one would expect to the knowledge domain in 2014.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

So this is one of those things where we did hear folks say like, hey, we're only going to have X subclasses per class in 2024, but you may see them show up again. Well, here we are. And the focus is similar. It's a bit stronger. So level three, before you got two skills from a list and you got two languages, now you get two tools instead of two languages. So very similar.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

So this is one of those things where we did hear folks say like, hey, we're only going to have X subclasses per class in 2024, but you may see them show up again. Well, here we are. And the focus is similar. It's a bit stronger. So level three, before you got two skills from a list and you got two languages, now you get two tools instead of two languages. So very similar.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

uh there used to be something that when you you uh you could for 10 minutes gain a skill uh or tool that you had proficiency in now instead as a magic action you can expend one use of your channel divinity to manifest your magical knowledge choose a spell from the knowledge domain spells table if prepared as part of that action you can cast that spell without expending a spell slot needing material components

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

uh there used to be something that when you you uh you could for 10 minutes gain a skill uh or tool that you had proficiency in now instead as a magic action you can expend one use of your channel divinity to manifest your magical knowledge choose a spell from the knowledge domain spells table if prepared as part of that action you can cast that spell without expending a spell slot needing material components

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

that's cool except now you've got to look up all the knowledge domain spells i guess they're not that many but yeah so because it's one of these subclass so that's fine yeah i guess that's reasonable um it's a short reasonably short list i guess so like at third level it's command comprehend languages detect magic thoughts identify and mind spike so you could

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

that's cool except now you've got to look up all the knowledge domain spells i guess they're not that many but yeah so because it's one of these subclass so that's fine yeah i guess that's reasonable um it's a short reasonably short list i guess so like at third level it's command comprehend languages detect magic thoughts identify and mind spike so you could