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Teos Abadie

๐Ÿ‘ค Speaker
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Sean, what this means is once again, Wizards of the Coast has invented the technology to fold space so that you can have more art, more subjects, bigger font. You can have your stat blocks now have this big row of blocks and multicolors for the saving throw bonuses and whatnot. That's amazing. I think this technology should be applied.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Sean, what this means is once again, Wizards of the Coast has invented the technology to fold space so that you can have more art, more subjects, bigger font. You can have your stat blocks now have this big row of blocks and multicolors for the saving throw bonuses and whatnot. That's amazing. I think this technology should be applied.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

I call on Wizards of the Coast to release the keys to this technology that they have so that other companies can employ it as well. So we can exist on a different plane of existence. Yeah, this ability to pack more into a book with larger font and more images, it's incredible. I salute them.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

I call on Wizards of the Coast to release the keys to this technology that they have so that other companies can employ it as well. So we can exist on a different plane of existence. Yeah, this ability to pack more into a book with larger font and more images, it's incredible. I salute them.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah. The headline of this video was how Dungeons and Dragons helped bring in over one billion. And the CNBC video interviews players, store owners, Wizards of the Coast staff to establish how D&D has grown as a brand. And there's some really cool stats on here. Baldur's Gate 3 grossed an estimated $1.7 billion on Steam.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah. The headline of this video was how Dungeons and Dragons helped bring in over one billion. And the CNBC video interviews players, store owners, Wizards of the Coast staff to establish how D&D has grown as a brand. And there's some really cool stats on here. Baldur's Gate 3 grossed an estimated $1.7 billion on Steam.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

But then later they say the game earned Wizards of the Coast $90 million in royalties in the last half of 2023 alone. So it's always interesting how billions become millions. And in fact, double digit millions is sort of impressive. Wizards of the Coast estimated 85 million people worldwide have played D&D since 1974.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

But then later they say the game earned Wizards of the Coast $90 million in royalties in the last half of 2023 alone. So it's always interesting how billions become millions. And in fact, double digit millions is sort of impressive. Wizards of the Coast estimated 85 million people worldwide have played D&D since 1974.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

One thing that's really neat and different was they interview a Brooklyn store gaming shop that has brought in nearly 110,000 in 2024 from hosting D&D game nights alone, they say. And they host 20 D&D games a week. And they say that the D&D is 50% of their revenue, which is pretty unusual, and that it saved the store. And they talk about they started, I guess, right when the pandemic happened.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

One thing that's really neat and different was they interview a Brooklyn store gaming shop that has brought in nearly 110,000 in 2024 from hosting D&D game nights alone, they say. And they host 20 D&D games a week. And they say that the D&D is 50% of their revenue, which is pretty unusual, and that it saved the store. And they talk about they started, I guess, right when the pandemic happened.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

hit so so it was a big you know difficult situation for them and that's the dnd has really helped them climb out of this uh they also talked to maya research a market research firm that estimates that 54 percent of dnd players are between 15 to 29 years old uh that includes you and i the uh brooklyn store says most people coming in have never played dnd before

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

hit so so it was a big you know difficult situation for them and that's the dnd has really helped them climb out of this uh they also talked to maya research a market research firm that estimates that 54 percent of dnd players are between 15 to 29 years old uh that includes you and i the uh brooklyn store says most people coming in have never played dnd before

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And in the video it says there's been a 320% rise in the tabletop RPG market since 2016. The graph starts with 50 million for revenue in the tabletop RPG area in 2016 and then gets to around 250 million in 2023.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And in the video it says there's been a 320% rise in the tabletop RPG market since 2016. The graph starts with 50 million for revenue in the tabletop RPG area in 2016 and then gets to around 250 million in 2023.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Since 2019, they point out that Wizards of the Coast revenues, that's not just D&D, has increased 54% from $761 million to $1.5 billion in 2023, and then a slightly lower $1.2 billion in 2024. But still, $761.1.2, sizable increase across the years for Wizards, which is much more than D&D, but they say D&D is an active part of that. They then go on to quote a number of people talking about how

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Since 2019, they point out that Wizards of the Coast revenues, that's not just D&D, has increased 54% from $761 million to $1.5 billion in 2023, and then a slightly lower $1.2 billion in 2024. But still, $761.1.2, sizable increase across the years for Wizards, which is much more than D&D, but they say D&D is an active part of that. They then go on to quote a number of people talking about how

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

There are things outside of Wizards that are driving this as well, and maybe even more so. It's left as a sort of question. It's somewhat implied. And actual play is the big one they focus on. They mentioned Dimension 20's arena event where they sold out Madison Square Garden and something like 17,000 tickets. I'm not sure that's the actual number of tickets.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

There are things outside of Wizards that are driving this as well, and maybe even more so. It's left as a sort of question. It's somewhat implied. And actual play is the big one they focus on. They mentioned Dimension 20's arena event where they sold out Madison Square Garden and something like 17,000 tickets. I'm not sure that's the actual number of tickets.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

That may be what Madison Square Garden seats.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

That may be what Madison Square Garden seats.