Aprender a Estar Bien
2: Estrés y desafíos. Cómo enfrentar las dificultades para estar bien.
13 Oct 2020
Estrés y desafíos en contextos escolares. Un paseo por películas de Pixar, redes sociales y videojuegos. Aprendamos a enfrentar las dificultades para Aprender a Estar Bien. Información adicional: Consejos sobre medios y tecnología para tu familia ¿Qué es el ciberbullying y cómo prevenirlo?. https://www.commonsensemedia.org/espanol/blog/que-es-el-ciberbullying-y-como-prevenirlo The Global Games Market Will Generate $152.1 Billion in 2019 as the U.S. Overtakes China as the Biggest Market. https://newzoo.com/insights/articles/the-global-games-market-will-generate-152-1-billion-in-2019-as-the-u-s-overtakes-china-as-the-biggest-market/ New research analyzes video game player engagement. Gaming companies can drive up to 8% increase in game-play and correlates to revenue boost. https://www.sciencedaily.com/releases/2019/09/190925133637.htm
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