Cas Holman
๐ค SpeakerAppearances Over Time
Podcast Appearances
The wood, the materials, nuts and bolts, those are constraints.
Right.
Those create structure.
You don't need instructions.
I mean, they could be the constraints, but with the case of rigamajig or GMO, the materiality of it as an object has constraints and structure built in.
And especially when there's a system, Rigamajig is a building system.
So in figuring out what the system is, you kind of start building something.
And then before you know it, you have the beginning of a card or a monster or like a whirligig.
Should we open it?
That's Rigamajig Jr.
But you can tell from this.
When we initially launched it, it was a big pop-up playground.
This was such nerdery and it made the project so much harder in a way that I'm like, well, that probably wasn't necessary.
But we used beams.
We recycled industrial pieces from some of the industry that was near the High Line in order to make these toys.
So they had, I call them industrial scars.
Like you could see the remnants of where a bolt was.
Oh, cool.