Timm Woods

speaker
394 appearances 1 recordings 1 series first heard Feb 2025 last heard Feb 2025

Timm Woods’s voice in public audio — every appearance, attributed to the second.

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Absolutely. It's a long adventure. You drink your healing potions real quick.
And you've still got two Dwagar fighting at the moment, and two who are hypnotized. Just a warning, if their turn comes up, they can and might wake up their hypnotized teammates with an action. It eats up their whole action, but they could get their teammates up and running again. So if I fight these Dwagars, and they...
You're thinking of attacking them in turtle form?
Absolutely. Assuming that you are going after one of the duagar who's still currently fighting, do you want to go after Shredette or do you want to go after the one with the crossbow?
Yeah. Seems almost like they're listening to her like she's giving them orders. Right. And so you can go for the one with the crossbow instead. That's one you might be able to take down with a single hit. Go ahead and roll me a d20 plus five to see if you can hit this Dwaygar. That would be 13. 13 plus 5 is 18. That is a hit against the Duagar. Well done.
And you've got Lola the rat right next to you. Just a heads up. So two animals are currently fighting this Duagar with the crossbow. You can roll 2d6 plus 4 damage. The Duagar has 11 HP. Sorry, this Duagar has 14 HP left right now. So can I lose hit points? You cannot until they attack you on their turn.
And to be fair, by being in melee, now the one with the crossbow can't easily get over to their teammates to wake them up. Well done. So this is 2d6, you said? Absolutely. 2d6 plus 4. One six, and a one. A six and a one, so seven plus four is 11 more damage. Brings the swagger up to 22. They have four hit points left. That is all. They are on their last legs. Well done.
So, and in theory, with your bonus action, you could change back if you're done with turtle form, but if you stay in turtle form, you keep those hit points. Nah, I'm done with the turtle form. I've learned what I need to know about the turtle form. Absolutely, 100%. You change back into druid form. Is that right?
Unfortunately, not unless you have to spell magic to end this guy's self-spell. Good to know. I just wanted to know.
Absolutely, just a bunch of shredders. And that is a great turn. You turn back into human form. Is that right?
Five shredders.
Shredders hanging out. What a cliche. And so, You are absolutely up to the Dwaygar's turn now. I'm going to roll, and if I roll really high, this Dwaygar is feeling bold and brave enough to try to wake up one of his teammates. But if he does, that's two attacks of opportunity he's going to be provoking. He's not willing to risk it.
He tries to decide, is he going to go after Lola, or is he going to go after you? Lola, I'm so sorry, but instead of going after the turtle, this Dwagar pulls out his hammer and tries to squish Lola. He needs a 13 or higher, and he's got a plus five on this. I'm sorry to say, with a 17, Lola is getting hit by this hammer. Lola does have 10 HP. You gotta look after your pets.
And this hammer's gonna deal this much plus four. Let's see. Oh! I rolled a natural one. And with only five damage, Lola still has half of her hit points. So Lola's at five out of ten. That is that Dwagar's turn. Then Shredette is going to stand up. Now, the last person to attack her was you.
She looks at you, takes her hand in the air, and just so you think she's going to do some kind of magic, she does. But it's not to attack you. She starts to wave her hands in her face. Uh-oh. And she begins to fall. fade away and turn invisible again. She's trying to really turn invisible.
And she points at the bodies on the ground and says, hey, I know you guys are having a lot of fun right now, but I gotta turn invisible. I'm so sorry right now. And she does start to vanish before your very eyes, but you can feel her nearby. You feel her start to move away from you. You can take one free attack against her, but since she's invisible... You have disadvantage on this.
3. Oh, sorry, that was 1d8 plus 3, right? What's the 2 hit? Plus 6.
And you just got a 12 on the d20, so plus 6. Her armor class is 18. And was that the lower of the two numbers? That was. Was the 12? Absolutely. That is just barely a hit against her. So you get 1d8 plus three unless you're smiting, in which case you get a lot more damage.
Shredette?
Yeah. Now, if you bring someone down to zero hit points, you can say you're dealing not really.
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