William Quigley

speaker
436 appearances 1 recordings 1 series first heard Mar 2026 last heard 22 Mar

William Quigley’s voice in public audio — every appearance, attributed to the second.

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Recordings per month over the last 12 months — 1 in all, peaking in Mar 2026 with 1.

Appearances

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Well, I've never really understood what Web3 is, but regarding crypto, that came out of my partner and I's business in virtual item trading, video game virtual item trading.
So a lot of people in the early days of crypto came from our industry.
And for your audience, if they play video games and there's virtual items in those games, some minority of video game publishers allow people to trade the virtual items that they either buy or they earn.
And so we ran platforms that allowed people to buy and sell those.
And it's in many ways similar to how people use crypto because people would use video game virtual items as a, as a money substitute, particularly people who are in areas where it's hard to get banking or hard to get digital payments reliably.
And so that experience made us
probably more open-minded to the idea of crypto than other people because we already understood that there was a need for a internet-based payment system.
So that's how we originally got excited about it or interested.
And then once we were in it, we realized, okay, there's a lot to build.
So we just started building all the things we thought would be...
They're exactly what you just said.
Yeah, the publishers don't like it.
And I've made the arguments to publishers over the years why tradability is a good thing.
They have valid points as well.
Now, some of them worry about it.
Some gamers think it degrades from the quality of the game.
I never bought that argument.
But I do buy the argument that if you are a very controlling oriented game publisher,
Then having a marketplace for your items would create an additional level of complexity in how you price and distribute your in-game items.
So, you know, I can see both sides of it, but at the end of the day, the users want to trade.
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