How Halo Studios Evolved a Classic - Halo: Campaign Evolved | Official XBOX Podcast

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The Official XBOX Podcast 24 min 3 speakers 4 chapters transcribed 1 month ago
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Josh (Host - Official Xbox Podcast) 0:00
Games in this podcast range from E to M. Hey everyone, welcome to the official Xbox podcast. It's the only podcast coming to you from inside Xbox. And today we've got the Warthogs humming, the rocket launchers are loaded, and the sticky grenades are sticking. And here to guide us through everything we need to know about the soon-to-be-released Halo campaign Evolved are Casey Wu and Brian Gerard. Welcome to the podcast.
Casey Wu 0:22
Thank you.
Josh (Host - Official Xbox Podcast) 0:23
Yeah, it's great to have you here in front of this enormous movie wall, pretty much. This is real. What are you talking about? We're actually there. We're on Alpha Halo.
Casey Wu 0:31
Coming to you live from Alpha Halo. I know.
Josh (Host - Official Xbox Podcast) 0:34
We were both just talking about how we need to get this in our studio.
Brian Gerard 0:37
I could live with that every day in my house, for sure.
Josh (Host - Official Xbox Podcast) 0:39
But let's dive in. So we're here to talk about Halo. 25 years ago, Halo Combat Evolved launched on the original Xbox console. I was a little skinnier. I had some pimples. I was in high school. And it kicked off this iconic franchise that became legendary across the years and the decades. The music, the weapons, Cortana, Chief, the list goes on. Now here we are. Pimples are gone. A little more weight for me. But we're going back to where it all began in Halo Campaign Evolved. What was the thought process behind remaking this classic campaign now, 25 years later?
Brian Gerard 1:11
I mean, a lot went into this. I'm happy to be here to chat about that, Josh. I think you're right. 25 years, super old myself. I've been through the saga of Halo. It's a great milestone. It's like not a lot of franchises have that sort of length and longevity and impact to culture and gaming. Super cool for us to be able to go back to where it all began. We're talking about a new start, a new chapter for the franchise. We're Halo Studios now. It just felt like perfect timing to kind of capitalize on 25 years, go back to where it all began, but more importantly, what a great time to welcome in an entirely new generation of fans.
Casey Wu 1:48
Yeah, I mean, I couldn't agree with you more. I mean, it's 25 years, it's such a momentous anniversary for us and Xbox, and I just can't wait for everybody to see what we've been up to. This is a really exciting new chapter for us, and this game is meant to be a love letter to the original Halo CE, but it's also meant to be this incredible stepping off point for our studio.
Josh (Host - Official Xbox Podcast) 2:11
That's right. New and old, a lot of people are going to get to experience either Halo for the first time or in all new ways. So the game looks visually stunning. We're surrounded by it with a wall. We've seen the social media posts, the trailers. 25 years is also a long time in technology for that growth of the industry. So you guys have some decisions to make, because you have to take what worked best for the classic, what made Halo CE Halo CE, but then you've got to bring in that improved look for the game. Can you take us through maybe what it was like balancing? Like, how do you be faithful to that classic, but then upgrade for modern technology?
Brian Gerard 2:44
Yeah, I mean, I'll share a little bit. I know philosophically early on as the team talked about this project, as Casey noted, like this idea of a love letter, there's a tremendous amount of reverence for the original game. It really touched all of us in different ways, catapulted my career, helped me fall in love with Xbox. I mean, it means so much to everybody at the studio. There's so much passion there. So I think first and foremost, whatever we were going to set out to do has to stay true to the spirit of what that original was about, right? But It was also a conscious decision that this was not just a one-to-one, like, remaster. It was an opportunity to try to do something a little bit different.
Brian Gerard 3:18
And one thing I love to kind of help reiterate and stress is, like, Combat Evolved is, like, an iconic all-time GOAT game. Thankfully, it's still there. It's awesome. It's not going to go away. We still play it all the time.

Why is Halo: Campaign Evolved being remade now for the 25th anniversary?

Brian Gerard 3:29
But, like, with Campaign Evolved, we want to make something that's just equally special, pays an homage to it, but helps bring it forward with new technology and new ways of sort of experiencing it for new players.

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