Turner Caldwell

speaker
1,178 appearances 3 recordings 1 series first heard Jul 2025 last heard 5 Aug

Turner Caldwell’s voice in public audio — every appearance, attributed to the second.

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Recordings per month over the last 12 months — 2 in all, peaking in Aug 2026 with 1.

Appearances

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There are insane data silos between the engineering groups and the procurement teams and the construction teams.
And so you have to build like a net new operating system that ensures that like the history of every individual decision is.
And everyone can see that history.
And now with LLMs, you can kind of like let them run wild on top of your data repository and ensure that if someone doesn't understand the folder structure, they can just query the LLM and like quickly navigate to where they need to go.
And then mining is basically one long construction project that ideally never ends.
And so it has a lot of the same challenges between like geology and mine planning and maintenance and mine operations and the processing facility.
And again,
If you don't give people the context of an entire operation, all the decisions that are being made across an operation or a project, they're going to make information like within the data that they have available to them.
So you're trying to enable like everyone to make like globally optimal decisions without, again, while accelerating decision making.
Yeah.
Go for it.
You can't play like second grade soccer.
Like that, that is the that's like sometimes how it feels if you like are narrowly, narrowly focused on the critical path side of things, right?
Um and you know, second trade grade soccer basically means that everyone like swarms to the ball on the field.
Yep.
Um and so you have to you have to like set up, you know, uh systems that enable you to mobilize like core groups of teams to go after critical paths while also not letting the next decision come.
kind of fall behind.
Um, and a lot of that is around having, you know, little SWAT teams that are able to like independently attack things that are in parallel.
Um or attack things in parallel that enable you to kind of keep the thing that is not on critical path right now still moving without like diverting all resources over.
Um that's how we think about it.
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